using System; using System.Collections.Generic; using System.Text; using UnityEngine; public class MuMechRCS2Liquid : Part { public float conversionRate; public MuMechRCS2Liquid() { conversionRate = 1.0F; } protected override void onPartStart() { stackIcon.SetIcon(DefaultIcons.FUEL_LINE); stackIconGrouping = StackIconGrouping.SAME_MODULE; fuelCrossFeed = true; } public override bool RequestFuel(Part source, float amount, uint reqId) { return vessel.rootPart.RequestRCS(amount * conversionRate, 0); } public override void OnDrawStats() { GUILayout.TextArea("Conversion rate: " + conversionRate, GUILayout.ExpandHeight(true)); } }